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Custom Equipment Guides

Custom Equipment

 

So you've got some gold to throw around? Been wondering just what money can buy in Nexus? Been to all the shops and can't find that extra special item that makes your character stand out? Well, my friend, it can be done... If you've got the gold marks.

Special Items can be commissioned from a GM, who will set their master craftsmen to the task. Any item you wish can be crafted, be it a weapon of death, armor or clothing to protect any part of your body, or a nice container to keep your stuff in.

These pieces of equipment are of top quality, and all come with a base 400 hits of durability. More hits can be added, but the price goes up the longer you want it to last. All commissioned armor and weapons are enchanted, and of such high quality that they are guaranteed never to shatter in normal use. You can have your items glow, and solve that pesky torch problem.

The base weight on each object is:

15 lbs for weapons

25 lbs for armor

20 lbs for shields

20 lbs for anything else

However, they can be made lighter through use of special materials & magics for an additional 5% of the cost per pound lighter. There is a minimum weight of 5 lbs except rings. All the weapons produced, are guaranteed never to shatter in normal use.

Best of all, you get to choose the name and appearance of any piece of equipment you want! Please limit names to 20 characters, and descriptions to 75 charters. And it all comes with a guarantee! If you don't like the item, you're guaranteed to not get your money back! Our craftsmen will give you exactly what you ordered, and not what you meant to order. Remember, the handiwork of the master craftsman isn't cheap.

Warning: Be sure you have your choices decided and the gold available before asking for it to be constructed. You don't want the master craftsmen sending their collection agents after you.

 

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Armor & Clothing                               (gold):
-----------------------------------------------
Base Construction Cost:                       75,000

Per Armour Point (1-30)                  100

Per Armour Point (31-50)                300

Per Armour Point (51-70)                500

Per Armour Point (71-90)                700

Per Armour Point (91-100)            1000

Per Armour Point (101-110)          1500

Per Armour Point (110+)            Your soul, firstborn child, and several pounds of flesh.

 

Wear Location:

Body Armor                      No surcharge

Shield                               + 25% object price

Other                               + 75% object price

Rings                                + 125% object price

 

Bonus Powers:

Object sheds light:            10,000

Durability hits (per 100)    + 25% object price

 

Maximum Armor Values - Crafted Armor:
Tier  Body Legs Arms Feet Head Neck Hands Shield Finger
4 Body = 50 Legs = 40 Arms = 15 Feet = 15 Head = 30 Neck = 15 Hands = 15 Shield = 20 Finger = 4
9 Body = 70 Legs = 50 Arms = 25 Feet = 25 Head = 40 Neck = 25 Hands = 25 Shield = 40 Finger = 6
14 Body = 90 Legs = 60 Arms = 35 Feet = 35 Head = 50 Neck = 35 Hands = 35 Shield = 60 Finger = 8
19 Body =110 Legs = 70 Arms = 45 Feet = 45 Head = 60 Neck = 45 Hands = 45 Shield = 80 Finger = 10
25 Body = 130 Legs = 80 Arms = 55 Feet = 55 Head = 70 Neck = 55 Hands = 55 Shield = 100 Finger = 12

 

Example:

Bonecrusher wants a shield with 80 Armor Points, that glows, weighs 15 lbs, and has 700 durability hits.

 

Using the table, this item will cost:         (gold):

Base Price                                         = 75,000

Armour Points 1-30   (30 * 100)       =   3,000

Armour Points 31-50 (30 * 300)       =   9,000

Armour Points 51-70 (20 * 500)       = 10,000

Armour Points 71-80 (10 * 700)       =   7,000

Glows                                               = 10,000

                                                        ======

                                                          114,000

Shield Wear: + 25% cost:                  =  28,500

Extra 300 Hits: + 75% cost:              =   85,500

5lbs Weight Reduce: +25%:              =   28,500

                                                         ======

                                                        = 256,500

For a mere 256,500 gold, Bonecrusher gets the shield of his, and everyone else's dreams! What a deal!

 

 

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Containers                                            (gold):
------------------------------------------------
Base Construction Cost:                        15,500

Per Item Capacity   (1-10)                500       

Per Item Capacity (11-20)              1,000     

Per Item Capacity (21-25)              1,500     

Per Item Capacity (26-30)              2,500      


Bonus Powers:

Weightless Bag                150,000


Weight

20 lbs.                                        0

18 lbs.                                 2,000

16 lbs.                                 4,000

14 lbs.                                 8,000

12 lbs.                               16,000

10 lbs.                               20,000

9 lbs.                                 30,000

8 lbs.                                 45,000

7 lbs.                                 75,000

6 lbs.                                 95,000

5 lbs.                               125,000

 

For those of you with homes, or apartments, 50-item unmovable, permanent chests are available for the low, low cost of 150,000 gold marks. These chests help you store your treasures in a nice, safe, happy place. However, we will not put more than 100 items worth of chests in any one room.

 

Example:

Bonecrusher wants a bag of holding, able to carry 15 items weightlessly, and only weigh 7 lbs.

 

Using the table, this item will cost:          (gold):

Base Price                                        =   15,500

Item Capacity 1-10    (10 * 500)      =     5,000

Item Capacity 11-15  (5 * 1000)      =     5,000

Weight: 7 lbs.                                   =   75,000

Weightless Holding                          = 150,000

                                                       =======

                                                       = 250,500

For a mere 250,500 gold, Bonecrusher gets his bag of holding and can now carry another 12 items without concern to weight!  What a deal!

 

 

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Weapons & Instruments                                    (gold):
---------------------------------------------------------

Base Construction Cost:                                      50,000

Max. Damage per point        (1-20)             1,000

Max. Damage per point      (21-30)             3,000

Max. Damage per point      (31-40)             5,000

Max. Damage per point      (41-50)             7,000

Max. Damage per point      (51-60)           10,000

Max. Damage per point      (61-70)           13,000

Max. Damage per point      (71-80)           15,000

Max. Damage per point      (81-90)           17,000

Max. Damage per point    (91-100)           20,000

Note: No commissioned item can have a maximum damage above 100 points.

 

Number of Dice:

1 dice to roll damage                               0

2 dice to roll damage                        2,500

3 dice to roll damage                        5,000

4 dice to roll damage                        7,500

5 dice to roll damage                      10,000

6 dice to roll damage                      15,000

7 dice to roll damage                      20,000

8 dice to roll damage                      30,500

9 dice to roll damage                      40,000

10 dice to roll damage                    50,000

Note: To increase the minimum damage beyond the number of dice is 10,000 per point of damage, to a maximum of 50% of the weapon's maximum damage, and 20,000 per point for points from 51%-66%.

 

Enchant:

1-2 enchantment                                  0

3-4 enchantment                           1,000

5-6 enchantment                           3,000

7-8 enchantment                           5,000

9-10 enchantment                         7,000

11-12 enchantment                     10,000

13-14 enchantment                     20,000

15-16 enchantment                     30,000

17-18 enchantment                     40,000

19-20 enchantment                     50,000

Note: No commissioned item can have an enchant above 20

 

Maximum Damage Per Tier:

Tier 1:           15
Tier 2:           20
Tier 3:           25
Tier 4:           30
Tier 5:           35
Tier 6:           40
Tier 7:           45
Tier 8:           50
Tier 9:           55
Tier 10:         60
Tier 11:         65
Tier 12:         70
Tier 13:         75
Tier 14:         80
Tier 15:         85
Tier 16:         90
Tier 17:         95
Tier 18:       100

Warning: Level restrictions apply to custom equipment as they do for all normal weapon drops in the game.

 

Bonus Powers:

Object sheds light:                          10,000

Extra shots (per 100)                      + 25% object price

 

 

Example:

Bonecrusher wants a magic Crusher that does up to 36 points of damage. He can choose to roll a single die for damage (1d36), 2 dice (2d18), 3 dice (3d12), 4 dice (4d9), 6 dice (6d6) or 9 dice (9d4).

The more dice rolled, the higher the minimum damage of the weapon, and the more likely the weapon is to strike in the mid-range for damage, avoiding rolling 1's and 2's on a weapon with a max damage of 100.

Bonecrusher decides he wants his magic Crusher to be a + 6 weapon, and do a max of 36 points of damage by rolling 4 dice. He figures he wants a litle more "solid" punch, so he ups the base damage to 14. He decides to give the Crusher 700 hits, just like his shield, and to have it cursed, so he can't lose it..... Using the tables, this item will cost:

 

Using the table, this item will cost:          (gold):

Base Price = 50,000

Max Damage 1-10 10 * 1000 = 10,000

Max Damage 11-15 5 * 3000 = 15,000

Max Damage 16-20 5 * 5000 = 25,000

Max Damage 21-25 5 * 7000 = 35,000

Max Damage 26-30 5 * 10000 = 50,000

Max Damage 31-35 5 * 13000 = 65,000

Max Damage 36 1 * 15000 = 15,000

4 dice damage = 7,500

+10 to base (<50%) 10 * 10000 = 100,000

Enchantment = 10,000

Cursed = 25,000

-------

407,500

Extra Hits: + 50% cost: = 203,750

-------

610,250

 

So, Bonecrusher gets his Crusher + 6, a cruel and

nasty weapon, for the low, low price of 610,250!

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So, now, you ask, where can I get these wonderful items? The answer is QUITE simple. Just sendmail to Amaya for a free estimate, and then give the go ahead, and you too can own an item grand enough to make all your friends drool and all your enemies wimper! Sendmail now!
Oh, and one last thing... If you ever do run into Bonecrusher in a dark alley, I'd recommend running...