So originally rangers on Nexus were kind of 50/50 in that they could easily be melee oriented if they wanted to be. Once snipe came along, I think nearly every ranger realized that snipe was crazy strong it could not be ignored. A ranged backstab with no downside. And while haste was not quite as strong as berserk, it was probably the second best damage increase mechanic, it probably outdamaged fighter multis while the haste was active, while also having the perk of increased move speed, which was essential for kiting.
Ranger is definately the closest thing to a Ranged Physical DPS class in Nexus. I think that is probably the niche they want to fill. I def think a ranger should have access to two hand bows, like longbows but other than that they really had good damage and might need a slight nerf to compensate for access to stronger weapons.
That said if you’re giving other classes new things, you don’t want to leave Rangers feeling too left, so perhaps some quality of life tweaks to their tracking skills. Scouting during quests could be vitally important. Maybe give Rangers more evals than any other class or aside from evals, give them an ability similiar to eval that maybe doesn’t give all the stats of a mob but could divine some of the creatures abilites, ie the ranger notices dirty claws that look riddled with disease, so you know it diseases or something along those lines.
Another MUD I played Rangers were essentially vampire hunters, and it was a very pvp oriented MUD. Rangers had a spell they could learn called Track, that would just instantly teleport you to your target (which was great for pvp). Although Nexus was never a pvp environment, a spell like that could be useful for it you snuck deep into an enemy camp and needed to safely get out you could Track back to your party. I mean you could just use a teleport device but being able to get directly back to your group could be handy, especially if you didn’t have a mage to summon. There might have to be something put on track like, only usuable outside combat, so if you actually took aggro you would still be kinda screwed and have to get into a safe spot before you could track away. Otherwise you could just track to whoever is online to save yourself from deaths everytime.
I can’t remember if rangers had to physically sneak into the rooms everytime, didn’t they have an ability to scout the next room from one room away, like scout east? scout west?