Just a thought to propose.
We’re moving to a different code base, which by default means we won’t be able to carry forward the characters. Going either further forward or backwards seems like the natural step to that. I want to agrue against that, it’s been tried to little success by not only Nexus in the past, but other games. Rather than go forward or backwards, I think it might make a lot of sense to go sideways.
Anyone who’s ever read a comic is familiar with the term RetCon.
As in adjustment of continuity back to a familiar place and then taken in a new direction.
Depending on when you played, you knew a different group of players in Nexus, had different impressions of what was important and what wasn’t. But there are some aspects that we all shared and understood. Nexus was the last bastion against the horde.
You could explain it away with story if you wanted, but frankly I wouldn’t bother.
We start the game back up at the beginning. People can remake their characters exactly as they were if they want, or they can go in an all new direction. This also gives the ability to add new history without trying to wedge and fix it into a long standing complicated mess. We can expand and change things in interesting directions that still feel familiar to old players without alienating new players.
It also solves one of the biggest problems, the fact that we don’t have the exact map. This way we don’t need it. Things can be slightly different, as long as we hold true to the basic ideals. Rymek is still south of Nexus and is a fishing village, but perhaps we build it differently. Rosehelm is still off to the east and is home to the Knights of the Rose. But this allows us to change scale, and to not worry about having the exact same rooms.
The game opens in a way similar to the way Nexus originally opened, Nexus is the last free standing city. It is besieged on all sides by the horde. The heroes need to slowly beat back the forces in order to slowly make more and more areas safe. It gives us a logical way to open the game small, and open areas on a regular basis but in a controlled way.